Working on characters for Streets of Ganjet. If I can make decent realistic versions, I’d be able to use that as reference for the stylised versions.

The projects I’m working on.
Working on characters for Streets of Ganjet. If I can make decent realistic versions, I’d be able to use that as reference for the stylised versions.
I’ve been practicing brush inking, and I have the feeling I’m getting somewhere. I got some nice winsor and newton brushes and I’m still happily experimenting with them. I also made a test page for Streets of Ganjet, to see if brush inked characters on a penned background, coloured in, would look good.
Unforetunatly the page ended up a bit skewed and I think I’ll have to become good friends with my mirror once I start doing future pages.
A kingdom hearts fancomic I put into a javascript based comic reader I made.
I disliked how normal comic formats are one page a load, so this one loads up all tiny pages and then you can flick through them. The comic itself is Axel/Saïx slash, hence why I also made a seperate tag to prevent it from showing up on my rss-feed.(I don’t want anyone who isn’t looking for it to see this)
A colouring test. Lines done with brush and ink and the colouring done in painttool Sai
I mentioned Stonesense before. It’s a visualiser for Dwarf Fortress, an ascii simulation game I’m quite fond of.
Stonesense is a visualiser for Dwarf Fortress.
I’m redrawing some of the graphics.
Darker Grass:
Done. You can download it here: at the Dwarf fortress file depository
Stonsense Grim Dark 0.2 is done! Download it here. May contain some graphical bugs.
last updated: july 8 2011
roadmap: