First, I posted my 101 sketches I made with Krita since I started working on it. I made a google+ album out of it, because I didn’t think this server could hanle 101 sketches easily. (Update: google+ died, so now they’re here.)
I actually made it 2.5 years ago, but I never formally open sourced it, more forgot about it, actually. When at the Krita sprint, Boudewijn remarked he really disliked the way how webcomics present themselves, I remembered it again and show it to him and Timothée Giet. Timothée, as a comics creator was interested in using it, and I finally took the step to open source it.
It has quite a few features, so check out the readme at github.
So, in the past few weeks, I spent some time hacking a new feature into Krita that I had wanted for a long time, and this monday I actually commited it. So, I figured it be best to make a little post about the new functionality.
A full-body test of one of the test characters I use in my drawing tutorials.
I thought it be nice if she has a light dress over most of her armour, and then as she moves the dress gets caught in the wind, and the armour underneath becomes visible.
Old Google Plus Comments
the idea is cool, very romantic imo. but useful? hmm i doubt it. anyway is a painting so we can do wathever we want . But if the image is for a game with real time animations, then think twice and give her a useful clothes.